Showing posts sorted by relevance for query galaxy laser. Sort by date Show all posts
Showing posts sorted by relevance for query galaxy laser. Sort by date Show all posts

Wednesday, March 21, 2012

GALAXY LASER TEAM, CONVERGE!!!

Starraider

Hit Dice:  8
Frame:  Biomorph
Locomotion:  Legs (120'/40')
Manipulators:  Advanced Hands
Armor:  Duraplastic (AC 5)
Sensors:  Class 1 (-2 To Hit)
Mental Programming:  Programming
Accessories:  Vocalizer
Weaponry:  Starmitar (1d8+8 damage)
XP:  1,560 (+ 500 per implant)

The elite shocktroopers of the Cosmic Caliphate, starraiders are man-sized constructs that resemble mechanical versions of the Cosmic Caliph himself.  They function as soldiers, enforcers, and peacekeepers, and attack with overwhelming numbers and efficient brutality.

Each starraider is equipped with a starmitar (clearly derived from warp-field technology) that runs for 45 minutes on a minifusion cell.

The standard, expendable starraiders are made from white duraplastic.  Specialized variants include the pink radraiders (designed for irradiated wasteland environs; equipped with Gamma Eyes implants), green leafraiders (jungle warriors with Increased Sight and Hearing implants; Surprise on a roll of 1-4 on 1d6 in verdant environs), and black noxraiders (assassin-bots equipped with Night Vision implants; Surprise on a roll of 1-5 in darkness).

Starraiders all speak in the same synthesized, computerized monotone.






Thursday, March 8, 2012

GALAXY LASER TEAM, CONVERGE!!!

Chiklak  ("Lobsturtle")

No. Enc.:  1d4 (2d8)
Alignment:  Any
Movement:  75' (25')
      —Swim:  120' (40')
Armor Class:  2
Hit Dice:  11
Attacks:  2 or 1 (2 claws, or 1 head-butt)
Damage:  2d6 / 2d6 or 1d8
Save:  L11
Morale:  10
Hoard Class: V, XIV
XP:  5,200

From the mucky swamp-seas of the bogworld Morassmus-Prime come the Chiklaks, a tribal race of 9' tall fluorescent reptoids.  Mighty warriors, they possess crushing pincers, armored carapaces, and beam-projecting antennae.  Their primitive villages are comprised of mud-domes connected by extensive tube networks running above and below the mire.

Chiklaks can telescope their necks up to 10' in length, providing a +1 bonus on Initiative rolls if surveying an area for foes.  They also use this maneuver in combat, doing 1d8 ramming damage and knocking targets prone with a successful strike.

The Chiklaks' claws prevent them from utilizing weapons and technology effectively; they suffer a -4 To Hit penalty when doing so.

Chiklak PCs have d10 HD per point of CON, gain +3 STR, lose -5 DEX and -3 INT, and possess the full suite of racial Mutations.  25% (determined at character creation) of all such PCs suffer from Albinism [D],  and are generally shunned by their fellows.

Mutations:  Energy Ray, Natural Armor (Extreme) (x2)






Tuesday, March 6, 2012

GALAXY LASER TEAM, CONVERGE!!!

Bokka  ("Space Yeti")

No. Enc.:  1d4 (2d4)
Alignment:  Any
Movement:  120' (40')
Armor Class:  5
Hit Dice:  9
Attacks:  2 or 1 (2 fists, or weapon)
Damage:  1d6 / 1d6, or by standard melee weapon +2, or by technological weapon +4
Save:  L9
Morale:  9
Hoard Class:  XV
XP:  4,500

Hailing from the glacial wastes of Koowie (fifth planet of the Gelid Rim), the Bokka (singular and plural) are 7' tall, shaggy humanoids known throughout the cosmos for their technological prowess and psionic abilities.  They make masterful pilots, engineers, and combat physicians.

A Bokka's highly sensitive antennae are the sources of its mental might.  When Bokka are captured by slavers or the Cosmic Caliphate's press-gangs, their antennae are surgically removed; any such mutilated lose all Mental Mutations, -5 WIL, and -3 CHA...but also gain a Morale of 12 when dealing with those responsible.

Out of sensitivity to the modesty—and pride—of other sentient races, the Bokka always wear pants.

Bokka PCs have 1d8 Hit Points per point of CON, gain +3 to WIL, and the full suite of racial Mutations.

Mutations:  Intellectual Affinity (Tinkerer), Metaconcert, Mind Thrust, Neural Telepathy, Reflective Epidermis (Cold)




Friday, February 3, 2012

I Love You, Space Yeti. And Your Lobsturtle Sidekick.

I owe Arcadian at the No Signal! Encounter Critical blog a debt of eternal gratitude (or at least a sixer of his favorite libation), because he put to rest something that's haunted me for over 30 years. 

I'm talking about the names of these guys:


My beloved Great-Aunt Meoma bought me a bag of these figs at a local TG&Y (a long-gone Southern five & dime chain) when I was but a wee one, but they went the way of the garbage during my teenage years.  I tried looking them up at the dawn of The Internet, but eventually gave up because my searches for "day-glo turtle-crab Star Wars knockoffs" got me nowhere.

But just two days ago, Arcadian changed the header pic on his blog, and...THERE THEY WERE.  He told me to Google the GALAXY LASER TEAM by Tim-Mee Processed Plastics. So down I went down the rabbit hole of nostalgia, and discovered more info about the little guys at the Secret Fun Blog, and found a great photo-history of the cheap plastic crap that filled my childhood.




Many, many thanks, Arcadian.  You've made my week.



I was CRUSHED AS ONLY A KINDERGARTNER CAN BE CRUSHED when the stickers wore off.


I am soooooooooooooooooo statting-up these guys.