Saturday, October 6, 2012

Spawn Of Devastation Drive-In — 'The Pit' (1981)


No. Enc.:  1d6 (1d6)
Alignment:  Chaotic
Movement:  135' (55') 
Armor Class:  6
Hit Dice:  4
Attacks:  3 (2 claws, 1 bite)
Damage:  1d6 / 1d6 / 1d8
Save:  L2
Morale:  10
Hoard Class:  VI
XP:  190

In the Mutant Future, scavengers covet the valuable relics buried by the scourges of war and the sands of time...

...but some things should remain eternally below the surface, never to see the light of day...


Tralalogs are shaggy, 4'-5' tall bipeds with blazing yellow eyes, razored claws, snapping fangs, and slavering jowls.  Some crumbling tomes insist the creatures are the primordial progenitors of The Ancients themselves (and, accordingly, all Pure and Mutant Human descendants thereof), but many find this distasteful...and with good reason, for tralalogs are horrid beasts that live only to satisfy their unholy appetites.

Tralalogs lurk in natural pits or crevasses (which may lead to deeper cavern complexes), waiting in the dark for prey to stumble into their lairs.  The beasts attack en masse, and gain a +1 cumulative To Hit bonus per creature when striking the same foe.  Furthermore, PCs suffer a cumulative -1 bonus per creature for any relevant Ability Checks involving not being dragged down to their doom by grasping, clutching tralalogs.

Some communities actually sustain tralalog dens, tossing "bad people" and undesirables inside for "punishment".  And insane individuals have been known to lower ropes into the pits, letting the tralalogs climb forth to rampage across the countryside...

...but those encountered topside suffer a -3 penalty to all Morale Checks when facing armed opposition.

Mutations:  Enhanced Vision (Night Vision)