Thursday, November 18, 2010

"B" is for "Babloon"


No. Enc.:  0 (5d6)
Alignment:  Neutral
Movement:  120' (40')
         —Fly:  75' (25')
Armor Class:  5
Hit Dice:  3
Attacks:  3 (2 claws, 1 bite)
Damage:  1d3 / 1d3 / 1d4
Save:  L2
Morale:  9
Hoard Class:  XVII
XP:  110

Babloons are 3' tall, 50-75 pound primates that congregate in savannahs and low hills, feeding off insects, rodents, fruits, and tubers. 

While technically terrestrial, babloons possess the unique ability to "inflate" their bodies so as to soar skyward, and they use their tails as makeshift rudders.  While airborne, they skillfully utilize their weather-controlling abilities both offensively and defensively.

Some settlements worship troops of babloons as divine beings, leaving tributes of food, material goods, and artifacts in hopes for favorable weather and bountiful harvests.  The creatures have no use for anything beyond the food, however.

Mutations:  Control Weather, Energy Ray (Electricity), Know Direction, Psionic Flight

"L" is for "Leafbleeder"

Leafbleeder  ("Octosloth")

No. Enc.:  0 (1d6)
Alignment:  Neutral
Movement:  45' (15')
Armor Class:  4
Hit Dice:  4
Attacks:  1 or 3 (vines, or 2 claws, 1 bite)
Damage:  1d10 + drain, or 1d3 / 1d3 / 1d4
Save:  L3
Morale:  10
Hoard Class:  VII
XP:  300

Leafbleeders, ill-tempered and surly beasts with an insatiable craving for blood, are one of the more bizarre predators in the Mutant Future.  They are squat, 2' long mammalian / vegetable hybrids with bark-like skin, matted fur, and 2d4 long, leafy tendrils sprouting from their backsides.  The unique symbiotic physiology makes them highly resistant to Mental Attacks.

Leafbleeders lurk in the branches above well-traveled trails and roads, and then drop their tendrils on unsuspecting prey.  A successful Attack roll means that the vines latch on with razored suckers, which do 1d10 damage and 1d10 Hit Points each successive round until either the leafbleeder or target is dead.  If knocked to the ground, they attack with claws and fangs.

Drained prey are dragged upwards into the foliage and hidden in hollowed out tree trunks, so acquiring a leafbleeder's "treasure" involves significant effort.

Mutations:  Aberrant Form (Tendrils), Mental Barrier, Natural Armor (Extreme)