Tuesday, August 28, 2012

"G" is for "Gnuke"


Gnuke

No. Enc.:  0 (6d10)
Alignment:  Neutral
Movement:  240' (80')
Armor Class:  7
Hit Dice:  2
Attacks:  1 (head-butt)
Damage:  1d4
Save:  L1
Morale:  6
Hoard Class:  None
XP:  38

Gnukes are shaggy ungulates that thrive in even the most contaminated environs.  Vast herds migrate across the blasted-out plains, attracting hunter-gatherer tribes and vicious predators in their wake.

When agitated or threatened, a gnuke glows and emits low-level radiation as a deterrent.  If pressed, the largest males will stand their ground and fight while the females and young flee.

Herds of greater than 100 members attain a collective "swarm intelligence", often navigating and bypassing obstacles as one.   Mutant Lords should grant each gnuke in such a herd the Metaconcert mutation, and treat them as sentient.

Mutations:  Optic Emissions (Gamma Eyes), Reflective Epidermis (Radiation)