Saturday, November 12, 2011

"W" is for "Warpwolf"


No. Enc.:  2d4 (3d4)
Alignment:  Neutral
Movement:  180' (60')
Armor Class:  3
Hit Dice:  3
Attacks:  1 (bite)
Damage:  2d6
Save:  L2
Morale:  10
Hoard Class:  None
XP:  110

Warpwolves are deep indigo canines that stalk the radioactive wastes of the Mutant Future.  They are cunning pack hunters, and doggedly pursue prey over any distance.

Packs of warpwolves use their teleportation to maximum effect in combat, blinking in and out of existence around the target to disorient it; consequently, groups of 3 or more warpwolves collectively receive +2 To Hit when attacking the same foe.  And their bites are particularly savage, as they clamp down and teleport a short distance away...tearing away large chunks of flesh in the process.

Raising and training warpwolf cubs is extremely difficult, but the beasts are highly prized as loyal companions.

Mutations:  Enhanced Vision (Night Vision), Reflective Epidermis (Radiation), Teleport

"Ratzen-snitzen-fratzen-ratzen...!!!" — Muttley

I noticed a glaring error in my Devastation Drive-In document:  a blank page where Robot Monster stuff should've been.


So, I fixed that, and tweaked a mutation or two to bring them in line with my modified versions (changing Night Vision to Enhanced Vision (Night Vision), for example.)  I also added a few extra stills.

The new version is already uploaded.

Sorry, all.  How humiliating.