Tuesday, July 12, 2011

"T" is for "Tigerstar"

Tigerstar

No. Enc.:  0 (1d3)
Alignment:  Neutral
Movement:  15' (5') 
Armor Class:  8
Hit Dice:  6
Attacks:  5+1 (5 limbs, +1 bite)
Damage:  1d4 / 1d4 / 1d4 / 1d4 / 1d4, + 1d10
Save:  L4
Morale:  12
Hoard Class:  None
XP:  570

Tigerstars lurk amongst the tall grasses of prairies and savannas, waiting for hapless prey to stumble onto them.  They are 12'-15' diameter creatures, each with 5 powerful limbs and a protruding maw.  Their coloration makes them almost invisible to ground-based targets (so they Surprise on a roll of 1-5 on 1d6).

When stepped on, a tigerstar lashes out with its 5 arms; if at least 2 strike successfully, the target is not only squeezed, but also restrained and drawn to the mouth.  Grabbed victims suffer automatic crushing damage each round based on the number of limbs holding them, and also an automatic 1d10 biting damage.  The victim must make a successful Ability Check Versus Strength to escape the tigerstar's clutches, or be pulled free by an ally making the same check.

Mutations:  None