Monday, March 21, 2011

"W" is for "War'Thog"

War'Thog

No. Enc.:  1d4 (2d10)
Alignment:  Lawful
Movement:  150' (50')
Armor Class:  7 (or by armor)
Hit Dice:  10
Attacks:  1 (gore or weapon)
Damage:  1d10 or by weapon
Save:  L10
Morale:  10
Hoard Class:  XIV, XV
XP:  2,400

The War'Thog are a race of porcine humanoids with wrinkly orange hides criss-crossed with scars.  Their large heads sport prominent snouts and tusks, and wiry manes run from their scalps down their backsides.  They are adept at using all weapons and armor, and have a fondness for Ancient garb and technology.

All War'Thogs age prematurely, and their truncated life spans lead to hedonistic excessesthey over-imbibe, they brawl, and they carouse; truly, they make the most of their extra Hit Points (as granted by their Increased Physical Attribute based on CON scores of 14+1d6).  Despite their conditions, War'thogs are pleasant of disposition and quick to laugh, as their "live fast, die young" ethos leaves little time for angst and animosity.  The War'Thog make excellent hirelings and adventuring companions, as they are always looking for new thrills and excitement.

It is a grievous insult to call them "Pigmen" [from p.88 of the Mutant Future Core Rules] or confuse them with that vile race of creatures.

Each War'Thog band is led by the male with the most, as they say in the Mutant Future vernacular, "boss" facial hair.

Mutations:  Increased Physical Attribute (Constitution), Pituitary Deformation [D]