Wednesday, December 11, 2013

"M" is for "Mosca"

Mosca

No. Enc.:  1d4 (1d4)
Alignment:  Neutral
Movement:  90' (30')
        —Fly:  180' (60')
Armor Class:  4
Hit Dice:  10
Attacks:  3 or 2 or 1 (2 claws, 1 bite, or 2 projectiles, or 1 weapon)
Damage:  1d4 / 1d4 / 1d8, or 1d6 / 1d6, or by weapon
Save:  L11
Morale:  9
Hoard Class:  XVI + 1d2 Random Artifacts
XP:  5,900

Moscas are hunched, bipedal insectoids with bulbous eyes and piercing, prehensile snouts.  They are quite adept with Ancient artifacts and machinery, and always stash functional gadgets for emergencies.

The moscas' silvery, irridescent chitin deflects laser blasts, and the beings launch needle-like hairs at a range of up to 30'.  Thanks to 360-degree vision, moscas are never Surprised.

A mosca always knows when someone is lying.

Mutations:  Fragrance Development, Intellectual Affinity (Tinkerer), Narcolepsy [D]Neural TelekinesisReflective Epidermis (Lasers / Light)Spiny Growth (Medium)


2 comments:

  1. Are they general friendly or adversarial?

    ReplyDelete
  2. I'm thinking adversarial. Every fly for himself!

    ReplyDelete