Friday, February 8, 2013

"T" is for "Taktoc"


Taktoc

No. Enc.:  1d4 (1d6)
Alignment:  Neutral or Chaotic
Movement:  150' (50')
Armor Class:  4
Hit Dice:  4+2
Attacks:  4 (4 tentacles) or 1 (weapon)
Damage:  1d4 / 1d4 / 1d4 / 1d4, or by weapon
Save:  L4
Morale:  8
Hoard Class:  XIV
XP:  515

Taktocs are 8' tall, terrestrial cephalopoids that favor humid, verdant environs.  Ornery (WIL 13+1d8) creatures, they wage war with their own kind as often as they do Pure and Mutated Human settlements.

Each taktoc possesses 7 facial tentacles.  The 4 shortest shred food with razored nodules, while the 3 longer, trunk-like appendages manipulate Ancient weapons and artifacts with ease.

Taktocs communicate through a complex series of whistles, tentacular gestures, and shifts in body coloration.  It's should come as no surprise that most encounters with them go horribly, horribly awry.

Mutations:  Body Adjustment, Disintegration, Increased Balance, Increased Willpower, Optic Emissions (Gamma Eyes)


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