Friday, May 11, 2012

Let's Go To Gamma World. Meet... The Blight.


Blight  ("Cloud Worm")

No. Enc.:  1d4
Alignment:  Neutral
Movement:  30' (10')
        —Fly:  180' (60')
Armor Class:  9
Hit Dice:  12
Attacks:  1 or 2 (bite, or 1 squeeze, 1 bite)
Damage:  3d6, or 5d6 / 3d6
Save:  L6
Morale:  10
Hoard Class:  None
XP:  5,200

Dreaded predators, blights are 10' long worms with expansive 30' wingspans.  The always launch their initial attacks while invisible (gaining automatic Surprise), and can generate strobes of light that blind everyone in a 25' radius for 1d4 rounds on a failed Saving Throw Versus Stun.

Blights prefer to coil around their prey, constricting and biting with abandon.

Mutations:  Control Light Waves, Reflective Epidermis (Heat, Radiation, Sonics)




Not-The-Designer's Notes:  The Blight first appeared in 1978 in the 1st edition of Gamma World, by James M. Ward and Gary Jaquet, and again in the 2nd edition of Gamma World from 1983, by Ward, Jaquet, and David James Ritchie.  Illustration by Jeff Easley or Keith Parkinson (specific credit unknown) from the 2e set.


Not-The-Designer's Notes Addendum:  I assume that the AC 9 (second worst in the original bestiary, after the obb!) was to offset the deadliness of the blight's powers and raw damage output.


No comments:

Post a Comment