Gammel
No. Enc.: 0 (2d4)
Alignment: Neutral
Movement: 150' (50')
Armor Class: 6
Hit Dice: 4
Attacks: 2 (1 bite, 1 kick)
Damage: 1d4 / 1d6
Save: L5
Morale: 8
Hoard Class: None
XP: 245
Gammels are luminous ungulates found in the most unforgiving environs. They continually emit Class 6 radiation, so only the hardiest of individuals can utilize them as mounts and pack animals. (Any PC riding / using a gammel must make a Saving Throw Versus Radiation once every 4 hours of close contact.)
When irritated or threatened, gammels spit an acidic gelatin up to a range of 25'. This viscous substance does 1d8 damage per round for 1d4+1 rounds, and also adheres to, and damages for the same duration, those that touch the target after impact.
Gammels can carry 500 lbs while still maintaining their full movement rate, and a maximum of 1,000 lbs total.
Mutations: Epidermal Photosynthesis, Toxic Weapon ("Acidic Spittle")
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