No. Enc.: 0 (1d4)
Alignment: Neutral
Movement: 105' (35')
Armor Class: 5
Hit Dice: 6+2
Attacks: 2 (1 squeeze, 1 bite)
Damage: 1d4 / 1d6, + drowning
Save: L3
Morale: 9
Hoard Class: VI, VIII
XP: 1,680
Elefins are bulky freshwater fish that lurk in deep rivers and lakes. They reach lengths of 12'-15' long, and weights ranging from 1,500-2,500 pounds. Their most distinguishing feature is a bizarre, 15' long prehensile "trunk" that serves as both a sensory organ and manipulative appendage.
Elefins are active hunters. They prowl the waterways, grabbing anything within reach and stuffing it into their maws. The creatures frequently lurk at the water's edge, and lash out to grasp unsuspecting topside prey, or pull passengers from boats. Their attacks are so sudden and unexpected that they Surprise targets on a roll of 1-4 on 1d6.
A successful hit with an elefin's snout means that the target is clutched, pulled into the water, and bitten. The victim takes not only the sustained damage each round from squeezing and gnawing, but also an additional 1d6 drowning damage; at the end of 8 rounds, death ensues.
All manner of objects and debris accumulate in their digestive tracts.
Movement: 105' (35')
Armor Class: 5
Hit Dice: 6+2
Attacks: 2 (1 squeeze, 1 bite)
Damage: 1d4 / 1d6, + drowning
Save: L3
Morale: 9
Hoard Class: VI, VIII
XP: 1,680
Elefins are bulky freshwater fish that lurk in deep rivers and lakes. They reach lengths of 12'-15' long, and weights ranging from 1,500-2,500 pounds. Their most distinguishing feature is a bizarre, 15' long prehensile "trunk" that serves as both a sensory organ and manipulative appendage.
Elefins are active hunters. They prowl the waterways, grabbing anything within reach and stuffing it into their maws. The creatures frequently lurk at the water's edge, and lash out to grasp unsuspecting topside prey, or pull passengers from boats. Their attacks are so sudden and unexpected that they Surprise targets on a roll of 1-4 on 1d6.
A successful hit with an elefin's snout means that the target is clutched, pulled into the water, and bitten. The victim takes not only the sustained damage each round from squeezing and gnawing, but also an additional 1d6 drowning damage; at the end of 8 rounds, death ensues.
All manner of objects and debris accumulate in their digestive tracts.
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