No. Enc.: 1d3 (2d4)
Alignment: Neutral
Movement: 30' (10')
—Swim: 30' (10')
Armor Class: 8
Hit Dice: 5
Attacks: 1 (bite)
Damage: 2d4 + poison
Save: L6
Morale: 9
Hoard Class: None
XP: 650
Movement: 30' (10')
—Swim: 30' (10')
Armor Class: 8
Hit Dice: 5
Attacks: 1 (bite)
Damage: 2d4 + poison
Save: L6
Morale: 9
Hoard Class: None
XP: 650
The repellant slugusk (used as both the singular and plural) are squat, limbless amphibians with broad heads, sharp fangs, and corpulent bodies that reach lengths of 6'-8'. They lurk in forests with dense underbrush, jungles, marshes, and sewers, and, despite their bulk, can slither up vertical surfaces.
Slugusk are active, if slow, hunters, and will doggedly track prey over considerable distances. Highly toxic creatures, not only are they coated in a poisonous slime (Class 13), but their saliva acts as a paralytic agent (Class 11). Slugusk devour immobilized prey while it’s still alive, making them all the more loathsome.
Slugusk are active, if slow, hunters, and will doggedly track prey over considerable distances. Highly toxic creatures, not only are they coated in a poisonous slime (Class 13), but their saliva acts as a paralytic agent (Class 11). Slugusk devour immobilized prey while it’s still alive, making them all the more loathsome.
Some tribes use slugusk excretions on their weaponry, and in medicinal concoctions.
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