No. Enc.: 1d4 (2d6)
Alignment: Neutral
Movement: 45' (15')
Armor Class: 8
Hit Dice: 4
Attacks: 1 (bite)
Damage: 1d4
Save: L2
Morale: 5
Hoard Class: None
XP: 135
Movement: 45' (15')
Armor Class: 8
Hit Dice: 4
Attacks: 1 (bite)
Damage: 1d4
Save: L2
Morale: 5
Hoard Class: None
XP: 135
When stretched end to end, caterpigs stand about 2' tall and reach lengths of 15'-20' long; however, their unusual looping gait makes their midsections reach heights of 6'-8'. Voracious herbivores, they dwell amongst the giant flowers and leafy treetops of overgrown forests and jungles. Caterpigs also infest derelict farms and food processing plants.
A caterpig spends a year in its infant form, but then spins a cocoon in the winter...whereupon it emerges in the spring as a fearsome boarhemoth.
There is a 25% chance that any wild group of 3 or more caterpigs will be accompanied by a boarhemoth.
Some enterprising settlements gather boarhemoth eggs so as to raise the hatchlings in captivity, as certain herbal combinations and supplements keep caterpigs in their larval state indefinitely. Once their venom sacs are removed, domesticated caterpigs not only provide succulent meat, but also a fine silk prized by weavers and traders.
Mutations: Dermal Poison Slime (Class 4)
A caterpig spends a year in its infant form, but then spins a cocoon in the winter...whereupon it emerges in the spring as a fearsome boarhemoth.
There is a 25% chance that any wild group of 3 or more caterpigs will be accompanied by a boarhemoth.
Some enterprising settlements gather boarhemoth eggs so as to raise the hatchlings in captivity, as certain herbal combinations and supplements keep caterpigs in their larval state indefinitely. Once their venom sacs are removed, domesticated caterpigs not only provide succulent meat, but also a fine silk prized by weavers and traders.
Mutations: Dermal Poison Slime (Class 4)
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