Tuesday, October 25, 2011

Devastation Drive-In — 'The Killer Shrews' (1959)



Killer Shrew

No. Enc.:  1d8 (3d6)
Alignment:  Neutral
Movement:  150' (50')
  —Burrow:  30' (10')
Armor Class:  7
Hit Dice:  2
Attacks:  1 (bite)
Damage:  1d6 + poison
Save:  L1
Morale:  11
Hoard Class:  None
XP:  47

The Ancients' breakthroughs in miniaturization led to all manner of innovations—in biomedicine, nanotechnology, and even the novelty pet industry—but one experiment had the opposite effect...

...and transformed once-tiny creatures into gigantic monstrosities...

...WITH ALL-CONSUMING APPETITES TO MATCH!!!

Killer shrews are aggressive, nocturnal rodents the size of 50-100 pound canines.  Shaggy fur covers their bodies, and fangs dripping Class 17 poisonous saliva jut from their snouts.

Not only do the beasts scour the landscape in a perpetual hunt for food, but they breed at a mind-boggling rate:  young shrews reach full reproductive maturity just 2-3 weeks after birth.  A male/female pair can spawn a ravenous rodent regiment that reduces a region to ruin in just a few short months.

Accordingly, many communities in the Mutant Future pay premium bounties for killer shrew carcasses.

Mutations:  Increased Caloric Needs [D], Night Vision, Toxic Weapon (Venom)










Designer's Notes:  The killer shrews from the flick were border collies with carpet remnants strapped to their backsides, so that's the look I used.  If you want "authentic" killer shrews, they might look like this:



2 comments:

  1. That is so awesome! Killer Shrews is one of my favorite flicks. These are going in my game as soon as possible. Great work!

    ReplyDelete
  2. Thank YOU, sir.

    The biggest compliment I can get is if someone actually uses my mutants.

    Check out the follow-up post....

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