No. Enc.: 1d6 (2d6)
Alignment: Any
Movement: 120' (40')
Armor Class: 4 (or less)
Hit Dice: 6
Attacks: 1 or 2 (1 or 2 weapons) (see below)
Damage: by weapons(s) (see below)
Save: L6
Morale: 8
Hoard Class: XIV + see below
XP: 1,820
The Losk (both singular and plural) are a race of folksy, hermaphroditic gastropoids found in all but the driest climes. Even the most sinister of their kind are affable and neighborly. A Losk stands 4' tall, and possesses a coiled shell, bulbous eyestalks, and a glistening complexion.
Technologically savvy, many Losk bond Ancient artifacts onto—or into—their carapaces. Any given Losk has a 30% of having Advanced Armor, an Advanced Melee Weapon, a gun/rifle, or a grenade/missile launcher attached to its person. Such armaments are usable simultaneously with handheld weapons.
Telling a Losk to "go salt itself" is one of the most egregious epithets in the Mutant Future.
Mutations: Fragrance Development, Increased Willpower, Quick Mind, Reduced Oxygen Efficiency [D], Reflective Epidermis (Cold)