Wednesday, September 30, 2015

"What's Nuked, Scooby-Doomsday?" — New Mutation: Fear Generation



The creeps and freaks lurking in the Scooby-Doom-iverse are some of the most terrifying in existence.  Their mere presence turns bustling villages into ghost towns veritably overnight!

Detailed below is the mutatious method used to accomplish such hair-raising feats of spookification!


New Mutation

Fear Generation (Mental):  The mutant projects powerful waves of psychic energy that send all victims within a 30' radius into blind panic.  The mutant makes a Mental Attack against each target within range; those affected run away in a random direction for 2d6 rounds.  And upon recovering, victims suffer a -3 To Hit penalty to all attacks (including Mental!) directed at the mutant for another 1d8 rounds.  This ability is usable 4 times per hour.

This mutation weakens when used against those who have already suffered its effects; the mutant suffers a cumulative -1 to its Mental Attack roll each time Fear Generation is used on a prior victim.  (Yes, victims gradually lose their fear response.)


Even when not actively using Fear Generation, the mutant's psionic emanations disturb the local denizens.   Anywhere the mutant travels, all sentients and animals within a 2-mile radius feel a sense of unease and foreboding, with corresponding nervousness, jumpiness, and disrupted sleep patterns.  Those with Willpower scores of 11- generally uproot and move their entire families from the area within days of the mutant's arrival.




Tuesday, September 29, 2015

"What's Nuked, Scooby-Doomsday?"



The way-out world of Scooby-Doomsday is a haunted hellscape of wreckage and ruin.  The innumerable irradiated graveyards, accursed amusement parks, and fatal factories are haunted by all manner of reprobates and rapscallions... of malefactors and monstrosities... of ghosts, ghouls, and grotesques!!!

Every settlement is all but abandoned, and those few grizzled souls that remain are of the most shady and suspicious dispositions!!!  And there's always a resident brilliant, baleful beastie determined to scare off—OR WORSE!!!—any PCs foolhardy enough to stand in its way!!!

Over the course of October, you'll meet a menacing menagerie of the most horrid haints, fiendish freaks, and crooked creeps ever to ravage a wasteland!!!

And here's the mutant mascot of ceremonies himself, Scooby-Doomsday!!!


"Rooby-rooby-ROOMSDAY!!!"

Monday, September 28, 2015

Halloween Hijinkies!

A Field Guide To Doomsday is forgoing its usual October tradition for something groovy!!!

Something new!!!

Something mysterious!!!

Here, have a clue!!!




Wednesday, September 23, 2015

Mutants In The News — "(Nuclear) War On Drugs" Edition


Scientists at The University Of Texas Medical Branch At Galveston report that a new drug greatly increases the chances of survival from radiation exposure.

According to the journal article, a single injection of peptide drug TP508 (aka Chrysalin©—ask for it by name!!!) given within 24 hours counteracts the gastrointestinal toxicity associated with radiation exposure.

Yeah, yeah...it currently only works for mice, but give it time!

This is pretty snazzy, particularly as it applies to those supplies scavenged by PCs in radioactive ruins.