Wednesday, September 19, 2012

"C" is for "Cottonball"


Cottonball

No. Enc.:  1 (1)
Alignment:  Neutral
Movement:  120' (40')
Armor Class:  0
Hit Dice:  3
Attacks:  4d4 (bites)
Damage:  1d4 per attack, + poison
Save:  L2
Morale:  12
Hoard Class:  None
XP:  110

Cottonballs are fused collectives of dozens upon dozens of writhing aquatic serpents.  They are literally all mouths and tails, and locomote by "rolling" over the surface of bodies of water.  Intrusions into their territory are met with relentless aggression.

Each of a cottonball's bites injects a Class 4 poison.  The Mutant Lord need only make a single To Hit roll for the entire collective; a success automatically grants the 4d4 bite attacks.

A cottonball's low AC represents its sinuous agility and distinct lack of solidity.

Mutations:  Aberrant Form ("Aggregate Mass"), Toxic Weapon (Venom)