Monday, January 3, 2011

"P" is for "Paindeer"

Paindeer


No. Enc.:  0 (3d6)
Alignment:  Neutral
Movement:  240' (80')
Armor Class:  7
Hit Dice:  4
Attacks:  1 (gore or trample)
Damage:  2d6+4 or 1d6+4
Save:  L2
Morale:  9
Hoard Class:  None
XP:  190


Paindeer are migratory grazing animals that favor cooler climes, dwelling in forested and mountainous regions.  They reach 6' tall at the shoulder, and can weigh over a half-ton.  The larger males sport impressive antlers, while females possess only a few bony spurs (doing a reduced 1d4+2 damage).

They travel in relatively small herds, led by the largest male (who possesses an additional 1d10 hit points).  In any group, there are 4 females/young per male, and all young have half the standard adult hit points.

And unlike most herd animals, paindeer rarely flee from predators; instead, some use their Killing Sphere mutations (to which they are immune, even if generated by non-paindeer), while the rest finish off their foes with goring attacks or Tramples.

Mutations:  Killing Sphere