Thursday, April 26, 2012

"S" is for "Slander"

Slander

No. Enc.:  1d4 (1d4)
Alignment:  Neutral
Movement:  135' (45')
  —Swim:  75' (25')
Armor Class:  6
Hit Dice:  4+1
Attacks:  1 (bite)
Damage:  1d8
Save:  L3
Morale:  10
Hoard Class:  None
XP:  440

Slanders are 15'-18' long, speckled amphibians that dwell in the steamiest, swampiest environs.  They can cling to any surface, and travel at full speeds even when moving vertically or upside-down.

Slanders' sticky secretions allow them to serve as mounts without the need for saddles or harnesses; however, extended contact with a slander all but assures the rider will fall under its mental sway.

Xottles are immune to slanders' parasitic and illusory Mutations, and the little terrors pile on the beasts in groups of 10-20—protected by the Force Screens, natch—to raid rival villages and outlying humanoid communities.

Mutations:  Force Screen (Greater), Mental Phantasm, Parasitic Control