No. Enc.: 1d4 (1d4)
Alignment: Neutral
Movement: 105' (35')
—Swim: 75' (25')
Armor Class: 6
Hit Dice: 5
Attacks: 1 (bite)
Damage: 2d8
Save: L3
Morale: 8
Hoard Class: None
XP: 650
Jawgs are amphibious, 10'-12' long beasts with stocky bodies and oversized, toothy, piscine heads. They appear in a variety of colors and textures, and the most vibrant have a 35% chance of possessing Dermal Poison Slime. The creatures breathe through their hides, and correspondingly suffer +1 extra damage per die / +1d4 rounds of effect from gaseous-based attacks.
Ravenous carnivores, they snare prey with their 20' tongues. On a successful hit, they yank man-sized (or smaller) beings toward their mouths for a biting attack; on a Natural 20, they Swallow their prey whole. Those swallowed suffer 1d10 damage per round until digested.
Jawgs can be used as mounts by only the most dominant—and foolhardy—individuals.
Mutations: Frailty (Permeable Skin) [D], Increased Sense (Smell)
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Designer's Notes: Credit for the concept goes to Luke H., who is joining the group this weekend. His character niche is "Cyborg Swamp-Pirate", and since bog-buccaneers need transport, he wanted a snazzy airboat. Not only is he just 1st level, but the original PCs just got a fancy boat of their own, and I didn't want him biting their style. I talked him into a mount of his own creation, and his exact words were: "I want a fish or an octopus-thing—no, wait—a shark-frog."
And then came Jawg!