Saturday, July 23, 2011

Mutants In The News — Gammarauders Edition

The bioborgs are coming!!!  The bioborgs are here!!!

A tortoise named Gamera (of course) received a highly advanced cybernetic limb.



"The tortoise was able to move across pavement, lawn, and even bark. 

'He's an ATT, an all-terrain tortoise,' said Charlie Powell, spokesman for the veterinary hospital."

Truly, science at its most mad!!!



This is just the beginning.  Before you know it, they'll add tank treads, a gattling gun, a harmonic disruptor, and a boss tie-dyed paint scheme.



If your mind can handle the brain-blasting trauma, there's even a video of the mechanized horror in action!!!

"A" is for "Apephibian"

Apephibian

No. Enc.:  1d4 (3d4)
Alignment:  Neutral
Movement:  120' (40') 
Armor Class:  6
Hit Dice:  4+1
Attacks:  3 (2 claws, 1 bite)
Damage:  1d4 / 1d4 / 1d6
Save:  L3
Morale:  8
Hoard Class:  VI
XP:  365

Apephibians are 4' tall creatures that dwell in tropical jungles, humid forests, and mangrove swamps.  They form loose-knit tribes led by the strongest female, and are particularly aggressive during spawning season.  The more colorful an apephibian's hide, the more toxic its secretions.

The collective croaking of groups of 3 or more apephibians generates hypnotic, soporific frequencies, inducing Paralysis to all targets that fail a Saving Throw Versus Stun within a 40' radius.

Apephibians will gobble anything they can cram into their greedy mouths, and are particularly fond of plastics, power cells, and batteries.

Mutations:  Dermal Poison Slime, Increased Balance