Wednesday, June 1, 2011

"A" is for "Apocra"

Apocra

No. Enc.:  1d6 (3d6)
Alignment:  Lawful
Movement:  75' (25')
         —Fly:  120' (40')
Armor Class:  6
Hit Dice:  8
Attacks:  3 or 3 (2 fists, 1 bite, or 2 fists, 1 sting)
Damage:  1d10 / 1d10 / 2d6, or 1d10 / 1d10 / 1d6 + poison
Save:  L8
Morale:  9
Hoard Class:  XVII
XP:  1,560

The Apocra (both singular and plural) are a race of insectoid beings with hunched, strong, ape-like bodies and reddish-yellow fur.  An average specimen reaches 6'-7' tall and weighs over 450 lbs.  They dwell in grasslands, low hills, and forested regions, and build waterproof, compartmentalized, papery huts out of a mixture of plant fibers and their own saliva.  Apocra raise and breed giant insects for food, and also consume nectars and vegetation.

An Apocra's stinger injects a Class 6 poison; however, it is particularly nasty to those who suffer from the Poison Susceptibility Drawback.  Such stings trigger an anaphylactic reaction, and instead of the normal -4 to Saving Throws Versus Poison, Apocra venom causes a -7 to Save.

Apocra "paper" is highly valued in the Mutant Future, as it retains dyes and inks, and is highly resistant to weather and vermin damage.  Many communities establish trading agreements with the Apocra just for this precious resource.

Mutations:  Simian Deformity [D], Toxic Weapon (Venom)