Hit Dice: 15
Frame: Biomorph
Locomotion: Legs (Pair), Rotor
Manipulators: Pincer
Armor: Alumisteel (AC 4)
Sensors: Class IV
Mental Programming: Programming
Accessories: AV Transmitter, Loading Mechanism, Self-Destruct System, Weapon Mount
Weaponry: Flamethrower, Grenade Launcher (with 12 Grenades)
XP: 6,900
Considered ridiculous and primitive even by The Ancients, blimpborgs are clunky, rust-prone, man-sized robots designed to float over and into enemy terrain. Their torsos contain "atmospheric helium converters" that inflate bladders for limited flight.
Blimpborgs are equipped with arm-mounted flamethrowers, chest-mounted grenade cannons, and head-mounted navigational systems. They are programmed to explode when surrounded by 4 or more foes, or when within 20' of an enemy vehicle.
Blimpborgs saw limited battlefield use, as they were too dependent on environmental conditions to be effective...and thanks to floating back into their own territories, the robots ultimately inflicted more friendly fire deaths than enemy kills.
Blimpborgs saw limited battlefield use, as they were too dependent on environmental conditions to be effective...and thanks to floating back into their own territories, the robots ultimately inflicted more friendly fire deaths than enemy kills.