Number Usually Appearing: 1-3
Armor Class: 6
Movement (Yards / Turn): 12
Hit Dice: 6
Mutations: Heightened Vision, Hemophilia, Illusion Generation, Mental Paralysis, Molecular Disruption, Repulsion Field Generation
Tapiroid (tapir): This 5' tall, nocturnal biped travels in small family bands. Being hemophiliacs, they are shy and secretive, and have evolved powerful mental mutations to avoid and deter conflict.