Saturday, August 27, 2011

"R" is for "Repulslug"

Repulslug

No. Enc.:  1d2 (1d8)
Alignment:  Neutral
Movement:  45' (15') 
Armor Class:  5
Hit Dice:  7
Attacks:  5 (4 claws, 1 bite)
Damage:  1d6 / 1d6 / 1d6 / 1d6 / 1d8
Save:  L3
Morale:  10
Hoard Class:  IX, XV
XP:  2,890

Repulslugs are loathsome carnivores that dwell in dank, polluted environs—abandoned sewers, cesspits, medical waste depositories, toxic dumps, and the like.  They drag their corpulent, 12'-15' bodies through the muck and mire upon two sets of wicked claws, and their bloated posteriors glisten with pulsating egg-sacs.

Repulslugs not only secrete a deadly Class 13 mucus, but they can also emit sizzling beams from their three eyes.  And numerous antennae grant them uncanny sensory abilities, including the powers to both overhear and project radio wave-based communications.  Repulslugs often broadcast distress signals so as to lure explorers and treasure-seekers to their dooms.

They are immune to all known poisons and diseases.

Mutations:  Dermal Poison Slime, Echolocation, Energy Ray (Heat), Increased Sense (Hearing), Unique Sense ("Radio Sense")