Chimzly
No. Enc.: 1d6 (4d4)
Alignment: Chaotic
Movement: 120' (40')
Armor Class: 5
Hit Dice: 5
Attacks: 3 (2 claws, 1 bite)
Damage: 1d6 / 1d6 / 1d8
Save: L3
Morale: 12
Hoard Class: VII
XP: 800
Equally described as both "bear-like apes" and "ape-like bears", chimzlies are regarded as amongst the most horrid beasts ever spawned in the Mutant Future. They are powerful, agile, brutal, destructive, and cunning, and hunt live prey as much for sustenance as for the sheer joy of killing. Chimzlies can be found in almost any environment, but favor arboreal locales.
A chimzly attacks with such savagery that if both paws strike successfully in the same round, it does an additional 2d10 damage due to brute rending and tearing...and, even worse, victims are subsequently maimed and mauled so badly that they permanently lose 1d2 points of Strength and 1d2 points of Charisma. The mutations Acute Hyper Healing and/or Regenerative Capability counteract these Ability losses.
As a species, chimzlies suffer from severe cataracts. This disability only makes them more irascible.
Mutations: Increased Balance, Vision Impairment [D]
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Inspirational credit goes to The Woman, who made this statement while playing a boardgame: "After watching tons of 'I Survived' episodes, I don't know what I hate more—bears, or chimps. They're both THE WORST." I can't wait to spring these on her....