No. Enc.: 1 (1d4)
Alignment: Neutral
Movement: 90' (30')
—Swim: 120' (40')
Armor Class: 5
Hit Dice: 13
Attacks: 3 (2 claws, 1 bite)
Damage: 2d6+2 / 2d6+2 / 1d8
Save: L13
Morale: 10
Hoard Class: XIX
XP: 8,700
The hermaphroditic, brutish kurbaqs are 8' tall, hunchbacked amphibianoids with slick, shiny bodies that ripple with muscles. A third eye—bulbous, black, lifeless, and all-seeing—juts from the humps above their misshapen, snaggletoothed faces. Though of low intelligence, kurbaqs possess cruel cunning and grim determination (WIL scores of 9+1d8).
Kurbaqs inject poison (Class determined at random) from sickle-like protrusions on their wrists. And they insidiously combine their Ancestral Form and Empathy mutations to create loyal gangs of primitive, devolved humanoids. A lone kurbaq will be accompanied by 1d3 thralls, while larger groups can have 2d6 (or more).
Kurbaqs inject poison (Class determined at random) from sickle-like protrusions on their wrists. And they insidiously combine their Ancestral Form and Empathy mutations to create loyal gangs of primitive, devolved humanoids. A lone kurbaq will be accompanied by 1d3 thralls, while larger groups can have 2d6 (or more).