Wednesday, August 1, 2012

"W" is for "Waasp"


Waasp

No. Enc.:  1 (1d4)
Alignment:  Neutral
Movement:  150' (50')
Armor Class:  5
Hit Dice:  12
Attacks:  2 (1 bite, 1 sting)
Damage:  1d8 + poison / 1d12 + poison
Save:  L6
Morale:  11
Hoard Class:  XV
XP:  4,400

The territorial and aggressive waasps nest in overgrown, pitted ruins.  They reach lengths of 25'-35' long, and unfurl their broad, chitinous hoods when threatened.

Waasps inject two different types of venom via their bites and their tails, as determined randomly on the Poison Class Table [p. 50 of the Mutant Future Core Rules].  Separate Saving Throws must be made for each attack.

Although telepathic, waasps are rather dim and single-minded, and tend to communicate only in succinct demands and threats.  Their thoughts "sound" sibilant to the recipient.

Mutations:  Neural Telepathy, Reflective Epidermis (Lasers/Light), Toxic Weapon (x2)