No. Enc.: 0 (1d6)
Alignment: Neutral
Movement: 120' (40')
Armor Class: 6
Hit Dice: 10
Attacks: 1 (bite, or trample)
Damage: 2d10+3 + disease, or 4d8+3
Save: L5
Morale: 9
Hoard Class: None
XP: 3,800
The elephantine bloat titans are swollen, 16' tall, 10 ton arachnids that prowl grasslands and forests in a neverending quest for fresh blood. When a herd is on the move, the ground quakes and wildlife flees in terror.
A bloat titan's thick carapace is impervious to conventional melee weapons and firearms. And its deadly jaws transmit Hyper-Lyme Disease upon a failed Saving Throw Versus Death, which acts as the Superflu virus [see p. 48 of the Mutant Future Core Rules] without the communicability aspect...and it lasts 1d2+2 weeks, instead of 2.
Bloat titans dislike open flames, and villages often deter the creatures with bonfires or burn-pits.
Mutations: Gigantism, Toxic Weapon ("Hyper-Lyme Bite")