No. Enc.: 1d6 (2d6)
Alignment: Any
Movement: 120' (40')
Armor Class: 4 (or less)
Hit Dice: 6
Attacks: 1 or 2 (1 or 2 weapons) (see below)
Damage: by weapons(s) (see below)
Save: L6
Morale: 8
Hoard Class: XIV + see below
XP: 1,820
The Losk (both singular and plural) are a race of folksy, hermaphroditic gastropoids found in all but the driest climes. Even the most sinister of their kind are affable and neighborly. A Losk stands 4' tall, and possesses a coiled shell, bulbous eyestalks, and a glistening complexion.
Technologically savvy, many Losk bond Ancient artifacts onto—or into—their carapaces. Any given Losk has a 30% of having Advanced Armor, an Advanced Melee Weapon, a gun/rifle, or a grenade/missile launcher attached to its person. Such armaments are usable simultaneously with handheld weapons.
Telling a Losk to "go salt itself" is one of the most egregious epithets in the Mutant Future.
Mutations: Fragrance Development, Increased Willpower, Quick Mind, Reduced Oxygen Efficiency [D], Reflective Epidermis (Cold)
Are these creations from that game, 'Spore'?
ReplyDeleteWhy yes, yes they are! I build everything with that software (because I can't draw beyond scribbles).
ReplyDeleteThanks for the interest!
Sorry, after I posted I saw you mention 'Spore' in your sidebar blurb. Silly me.
DeleteI liked the concept behind 'Spore' as a game, but wasn't sure to its longevity in playability? How does it compare to other strategy/RTS games out there? I'm assuming that's the sort of genre it falls amongst?
Are you much of a pc gamer? For my sins it's the MMOs that get me. I used to be a single player guy, but after playing years of Guild Wars, WoW, CoD, and Battlefield with pals online, the single player experience can seem lonely at times. Though at the moment I'm journeying through Skyrim. I highly recommend it if you've considered it - so far 93 hours played and I still haven't got into the main plot line yet.
Spore wasn't what it was marketed to be, nor what I WANTED it to be. It was hyped as a massive combo of Populous and SimEarth and Civilization and every other god-game rolled into one. Basically, build your microbes, unleash them on an immersive world, and let evolution run its course until they reach the stars...all while interacting with creatures from OTHER players from around the globe.
ReplyDeleteAmbitious, certainly. But the hype made it seem viable.
The end result? A hodgepodge of separate games that never gelled. Each separate "evolutionary phase" had its own clunky mechanics, and was just never what I wanted out of it.
The game was a massive disappointment. But it's been invaluable for my mutant purposes.
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Yeah, I'm a pc gamer. Lifetime Civ fan. Played mostly superhero MMOs (City of Heroes/Villains, Champions Online, DC Online), but kinda gave them up out of boredom. (And DCO was just heartbreakingly inferior to the other two.)