Enjoy another new Dark Inheritance for Weird Frontiers. This'un rounds out the various "main undeadlies" included in the core rules. PDF is over in the files!
NEW DARK INHERITANCE – VAMPIRE
Power costs 1 point of Personality.
Kin-folk: Vampire
Duration: 1d3+CL rounds
Visage: The tommyknocker’s face becomes chiropteran, with ridiculously protruding ears, flattened upturned nose, and jutting snaggle-toothed fangs. Their sunken eyes glow with unholy radiance, and fingers, connected by webbed skin, sharpen to elongated points. Dripping spittle renders them nigh-unintelligible. Attire becomes shrouded in cobwebs writhing with insects and graveworms.
Power: The tommyknocker’s senses heighten to those of an apex
predator. They can see in abject
darkness, and gain a +4 bonus to all visual-, auditory-, olfactory-, and gustatory-related rolls. Furthermore, the
tommyknocker gains a wall-crawling climb speed of 20’, and the ability to make
standing leaps of 15’.
Curse: The tommyknocker becomes malevolently ravenous for the
lifeforces of the weak and infirm. They
must make a WIL Save of DC 10 each round to avoid assaulting the closest ally /
friendliest NPC with the lowest current Hit Point total. A successful attack grapples the victim,
doing 1d6 biting damage the first round and 1d4 exsanguination damage each
subsequent round until the effect ends.
Living targets reduced to 0 Hit Points in this fashion awaken as Vampires
after three moonrises with a burning hatred for their tommyknocker sire.
I am not a gamer but this looks interesting to me! My son would love it! Thanks for being here .
ReplyDelete`Master Crypt Keeper, Michelle
I am not a gamer but it looks interesting to me. My son would love it! Thanks for being here .
ReplyDelete`Master Crypt Keeper, Michelle
Hi from one Crypt Keeper to another!
ReplyDeletecool
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