Sunday, October 18, 2015

"What's Nuked, Scooby-Doomsday?" — Moonatik

Moonatik

No. Enc.:  1 (1d3)
Alignment:  Chaotic
Movement:  120' (40')
Armor Class:  6
Hit Dice:  10
Attacks:  3 (2 claws, 1 bite)
Damage:  1d10 / 1d10 / 1d8
Save:  L10
Morale:  9
Hoard Class:  XXII
XP:  5,200

The nocturnal, ape-like moonatiks are 7' tall, luminous brutes with periwinkle fur, ivory horns, and striped facial tattoos. Avaricious beasts, they hoard valuables and artifacts, and raid stockpiles of the same (especially if they belong to powerful NPCs, as moonatiks relish a challenge).

Moonatiks traverse via "moon beams" and can materialize anywhere moonlight strikes within a 60-mile radius.

Anyone caught in a moonatik's shadow must make a Saving Throw Vs Energy at a -2 penalty or be irrevocably turned to stone.

Mutations:  Enhanced Vision (Night), Fear GenerationTeleport (x3)Unique Mutation ("Stone-Shadow")











Inspired by The Scooby-Doo Show episode #36, "Scooby's Chinese Fortune Kooky Caper" (1978).

And for the Savage Worlds version, click here!

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