Wednesday, August 10, 2011

"R" is for "Rocketjaw"

Rocketjaw

Hit Dice:  7+2
Frame:  Biomorph
Locomotion:  Wheels, Treads
Manipulators:  None
Armor:  Reactive Armor (AC 1)
Sensors:  Class IV
Mental Programming:  Programming
Accessories:  AV Recorder, AV Transmitter, Robolink, Weapon Mounts (2)
Weaponry:  Laser Pistols Mk 1 (2)
XP:  2,500

Rocketjaws are sleek, low-slung, 10'-12' long biomechanical hybrids of fish and machine, with the living animal encased in a polymer battle-shell capable of moving over any terrain at fantastic speeds.  Said shell maintains life-support functions for a land-based existence while allowing the creature to devour prey as fuel.  Rocketjaws are used as scouts and trackers, and while no one definitively knows their origins, most assume they are the controlled by the Brainwhales to reconnoiter the surface world for pending invasion.

In close combat, rocketjaws bite for 2d6+3 damage; at range, they fire 2 standard laser pistols per round (doing 5d6 damage each).  As long as the creature has access to food, the laser pistols never need their power sources replaced.

Damaged rocketjaws often flee into deep forests, so as to prevent anyone from recovering the technology used to create them.


1 comment:

  1. Yikes! What a concept. This is interesting, especially for the full-on way you've done it - a whole new world of possibility! Weird inspiration too in that news story.

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